
It turns out that the novelty of exploring a familiar place in a videogame can be outdone by exploring a place that's just more exciting to drive through. From a story perspective it's sort of bizarre (I'm a racing celebrity who literally drops from the heavens and, in the course of a few hours, is buying or just being given multiple houses), but you can't deny the appeal of a frictionless, upbeat racer in our current, dreary world state.įraser Brown, Online Editor: After Forza Horizon 4 let me drive around my former home of Edinburgh, I thought I'd found my favourite racing romp. For an open world game, Forza is obsessed with dropping a railroad track line of prizes in front of you. From minute one you're being praised and awarded stuff: free cars, mastery points, abandoned antique cars (barn-finders, keepers), clothes and emotes, the constant, almost creepy attention of radio DJs and a constant drip of XP for even the most innocuous actions, like obliterating a Mexican cactus. Those inconveniences aside, Forza is the most utterly uncynical game I played all year, an uninterrupted stream of cheerfulness.


Such is the nature of modern games, I guess, especially under covid. There's a ton of beauty in the Mexican map and a whole lot to do, even though I spent my first few hours on a joyride for no other reason than the thrill of the drive and the beauty of the landscape.Įvan Lahti, Global Editor-in-Chief: My biggest complaint is how wonky the convoy system was for weeks after launch, and the fact that you couldn't use a steering wheel with it initially.

That Forza Horizon 5 feels very much like a shinier version of that same game, well, that's all I could've asked for. Jacob Ridley, Senior Hardware Editor: Ahead of Forza Horizon 5's release, I was still playing Forza Horizon 4.
